‘The Red Wedding times a million’ – The Last of Us’s most shocking moment was a masterpiece

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"'The Last of Us' Season Two Shocks with Joel's Death, Sparking Debate Among Viewers"

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TruthLens AI Summary

The latest episode of 'The Last of Us,' titled 'Through the Valley,' has left viewers reeling after the shocking death of the show's main character, Joel, portrayed by Pedro Pascal. This pivotal moment has sparked a divide between two types of audiences: those new to the series who were blindsided by the sudden violence, and gamers who had long anticipated this outcome due to the storyline from the video game sequel, 'The Last of Us Part II.' The initial setup in the previous episode suggested a prolonged narrative arc involving the character Abby, played by Kaitlyn Dever, which ultimately served as a red herring, leading to Joel's unexpected demise. The reactions on social media reflected the disbelief of many viewers, encapsulating the sentiment that this moment was akin to 'The Red Wedding' from 'Game of Thrones,' but magnified in its impact due to the emotional investment in Joel's character.

Despite the shock for some viewers, Joel's death has been an open secret for years, with the game selling over 10 million copies and receiving numerous awards. Pascal himself hinted at this fate in past interviews, indicating that the series would remain faithful to the game's narrative trajectory. The story's foundation lies in a world devastated by a fungal infection, where Joel's love for Ellie drives him to extreme violence to save her from a fate that would have resulted in her death. This cycle of violence and revenge is a central theme, culminating in Joel's death at the hands of Abby, the daughter of one of his victims. The show is now poised to explore the complex emotions surrounding this event, particularly in making audiences empathize with Abby—a challenging task considering the backlash the game faced in attempting to achieve the same. If the series can successfully navigate this transition, it has the potential to be regarded as a masterpiece in storytelling.

TruthLens AI Analysis

The article delves into the shocking moment from the second season of "The Last of Us," specifically the unexpected death of the main character, Joel, played by Pedro Pascal. This twist has generated mixed reactions from viewers, particularly those familiar with the source material, the video game "The Last of Us Part II." The author highlights the divide between those who were blindsided by the event and those who anticipated it due to prior knowledge from the game.

Viewer Reactions and Expectations

The article emphasizes the stark contrast in viewer reactions based on their familiarity with the game. For fans of the video game, Joel's death was anticipated and part of the narrative's arc. In contrast, viewers who only follow the television adaptation were left in shock. This discrepancy highlights the challenge of adapting a beloved video game into a television series, where narrative expectations can differ significantly among audiences.

Narrative Techniques

The author notes that the show used a red herring to mislead viewers regarding the trajectory of Abby's character and her pursuit of Joel. This technique of setting up a long arc only to subvert it has been a point of contention for some fans. The article raises questions about how effectively the show can balance its storytelling between dramatic twists and maintaining a coherent narrative rooted in its source material.

Implications for the Series

The death of Joel not only alters the show’s dynamic but also raises questions about the future direction of the series. With the main character gone, the narrative is poised to shift significantly, potentially alienating some viewers who were drawn in primarily by Pascal's star power. The article suggests that this moment may redefine the series and its audience's connection to the story.

Community Impact

The reaction to Joel's death may also impact the broader gaming and television communities, particularly in discussions about storytelling in adaptations. Some fans may feel betrayed by the series' decision to follow the game so closely while others may appreciate the bold narrative choice. The article indicates that this moment may spark discussions around narrative expectations and character development in adaptations.

Trustworthiness of the Article

This article appears to be reliable, as it references known facts about the source material and provides insight into viewer reactions. It outlines the context of the narrative twist within the larger framework of the series, which has garnered significant attention and accolades. The analysis of audience reactions also lends credibility, as it reflects a diverse range of perspectives.

In summary, the article serves to explore the implications of a significant character death in "The Last of Us," illustrating the complex relationship between viewers, narrative twists, and adaptations. The intention behind the piece seems to be to highlight the contrasting experiences of different audience segments and provoke discussion on the effectiveness of storytelling in this medium.

Unanalyzed Article Content

This article contains spoilers for theThe Last of Usseason two. Please do not read unless you have seen the first two episodes.

When is a twist not a twist? This is a question many people will be asking after this week’s brutal episode ofThe Last of Us. Titled Through the Valley, it demonstrated more clearly than ever that the show has two types of viewer: those who primarily know it as a television series and were stunned beyond belief by the violent, unheralded death of Pedro Pascal’s Joel at the hands of Kaitlyn Dever’s vengeful Abby; and those who have played the video game on which it is based.

The very first scene in last week’s episode appeared to set up Abby’s tracking of him as a long arc, perhaps one spanning the entire season. This would make sense; after all if you have Pedro Pascal at your disposal, you want to get as much out of him as possible. But in the end it was a deliberate red herring, and now Joel is dead. More importantly, the star of the show – the man whose face is still on hundreds of Last of Us billboards around the world – is no longer on the show. Judging by the shocked reaction online (“Players knew this WHOLE TIME that Joel was gonna die and didn’t warn me?!?”), Joel’s death came as roughlyThe Red Weddingtimes a million.

But, of course, many of us saw it coming. The second season of The Last of Us is based on the 2020 game The Last of Us Part II and, well, this exact thing happens in that too. Nor was it a closely guarded secret. The Last of Us Part II has sold more than 10m copies. It has won almost 50 awards. And, thanks to a hacking incident just before release, Joel’s death was announced to the world before anyone had even played it.

As such, Joel’s death has been an open secret for many years now. In 2023, Pascal all but revealed that his days were numbered to Esquire,pointing out that“it wouldn’t make sense to follow the first game so faithfully only to stray severely from the path”. Don’t say he didn’t warn you.

If you saw the climax to the first season, you will have known that this was probably on the cards. The story exists in a world where the human population has been laid waste by a fungus. Joel took charge of a young woman named Ellie, who revealed that she was somehow immune to the Cordyceps infection. Upon realising this, a group of strangers kidnapped Ellie, planning to use her to create a vaccine in an operation that would kill her. But Joel wouldn’t let this happen, going on a murderous rampage through a hospital to save her, even if it doomed the world.

It was an act of love, but a selfish one that couldn’t go unpunished. A season of television where Joel and Ellie kept having adventures in the shadow of such violence would have been awkward and ungainly. And this is a story where violence begets violence. The Fireflies tried to kill Ellie, so Joel killed the Fireflies, and now the daughter of one of the dead has killed Joel. So it goes.

The question of which of Joel’s deaths is the worst is up for debate. With the TV series, the fact that so many people knew this was coming meant that it could build a sense of dread far more deliberately than the game did, making more of the missed connections between Joel and Ellie and filling the preceding scenes of violence with more resigned inevitability. On the other hand, the game has you briefly play as Ellie, racing to save Joel. When that ends in disappointment and Joel dies anyway, there’s a palpable sense of agency being ripped from you that can’t be replicated in something as passive as a television programme.

Which brings me to one last spoiler for the non-players. The Last of Us is about to pull off its most audacious trick yet: making you root for Abby. It may be worth pointing out that The Last of Us Part II only semi-successfully achieved this – few games have received such a loud backlash from such a furious minority – so it will be interesting to see how the show chooses to do this. If The Last of Us can move on from Joel’s death and take the audience with it, it deserves to go down as a masterpiece.

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Source: The Guardian